ドキュメント

Unity Engine

Unity Engine

isCustomRangeActive

Mask sprites from front to back sorting values only.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.SpriteMaskModule
public bool isCustomRangeActive { get; set; }