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Unity Engine

Unity Engine

GetPhysicsShapeCount()

The number of physics shapes for the Sprite.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int GetPhysicsShapeCount()

Returns

Type

Description

intThe number of physics shapes for the Sprite.

Remarks

A physics shape is a cyclic sequence of line segments between points that define the outline of the Sprite used for physics. Since the Sprite can have holes and discontinuous parts, its outline is not necessarily defined by a single physics shape.