ドキュメント

Unity Engine

Unity Engine

ReportProgress(string, double, Action<bool>)

Reports the progress of an achievement.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.GameCenterModule
注意
Deprecated. Social is deprecated and will be removed in a future release.
public static void ReportProgress(string achievementID, double progress, Action<bool> callback)

Parameters

achievementID


progress


callback

Remarks

The achievement ID number must match an achievement description associated with this application. Reporting a progress of 0.0 usually means the achievement can be shown if it was hidden before. Depending on the platform, partial progress cannot always be reported, in which case 100.0 is the only other value which can be used.