ドキュメント

Unity Engine

Unity Engine

globalShaderHardwareTier

Shader hardware tier classification for current device.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
注意
Removed. Use Graphics.activeTier instead
public static ShaderHardwareTier globalShaderHardwareTier { get; set; }

Remarks

Changing this value affects any subsequently loaded shaders. Initially this value is auto-detected from the hardware in use.