ドキュメント

Unity Engine

Unity Engine

RGBAUShort

Four channel (RGBA) render texture format, 16 bit unsigned integer per channel.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
RGBAUShort = 24

Remarks

Note that not all graphics cards support integer render textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.