ドキュメント

Unity Engine

Unity Engine

accelerationStructureBuildFlagsOverride

Whether to override the build flags specified when creating a RayTracingAccelerationStructure.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool accelerationStructureBuildFlagsOverride { readonly get; set; }

Remarks

If you set this value to
true
, Unity uses RayTracingGeometryInstanceConfig.accelerationStructureBuildFlags when it builds the acceleration structure for the geometry referenced by this ray tracing instance.