ドキュメント

Unity Engine

Unity Engine

accelerationStructureBuildFlags

The flags Unity uses when it builds the acceleration structure for the geometry referenced by this ray tracing instance configuration.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public RayTracingAccelerationStructureBuildFlags accelerationStructureBuildFlags { readonly get; set; }

Remarks

If you set
accelerationStructureBuildFlagsOverride
to
true
, Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.