ドキュメント

Unity Engine

Unity Engine

correctionScale

Scales both the linear and angular forces used to correct the required relative orientation.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public float correctionScale { get; set; }

Remarks

Adjusting the correction scale will scale the amount of force and torque applied by the joint. No more than the specified RelativeJoint2D.maxForce or RelativeJoint2D.maxTorque will be applied however.