defaultMaxAngularSpeed
Default maximum angular speed of the dynamic Rigidbody, in radians (default 50).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public static float defaultMaxAngularSpeed { get; set; }
Remarks
Controls the maximum angualr speed of the dynamic Rigidbody, measured in radians. The angular speed limit can also be modified with Rigidbody.maxAngularVelocity on a per rigid body basis.