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Unity Engine

Unity Engine

drag

Apply drag to particles within the volume of the Force Field.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve drag { get; set; }

Remarks

Use this property to slow down particles. Additional Resources: ParticleSystemForceField.