drag
Apply drag to particles within the volume of the Force Field.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve drag { get; set; }
Remarks
Use this property to slow down particles. Additional Resources: ParticleSystemForceField.