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Unity Engine

Unity Engine

SetPlaybackState(PlaybackState)

Use this method with the results of an earlier call to ParticleSystem.GetPlaybackState, in order to restore the Particle System to the state stored in the playbackState object.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public void SetPlaybackState(ParticleSystem.PlaybackState playbackState)

Parameters

playbackState

The PlaybackState to apply to the Particle System.

Remarks

To fully restore a Particle System to a previous state, use this method along with ParticleSystem.SetParticles and ParticleSystem.SetTrails.