ドキュメント

Unity Engine

Unity Engine

ToString()

Returns the name of the object.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public override string ToString()

Returns

Type

Description

stringThe name returned by ToString.

Examples

//This script changes Text to the name of the GameObject with the script attached//Attach this script to a GameObject//Attach a Text GameObject in the Inspector (<b>Create</b>><b>UI</b>><b>Text</b>)using UnityEngine;using UnityEngine.UI;public class Example : MonoBehaviour{ public Text m_Text; private void Start() { //Check that the Text is attached in the Inspector if (m_Text != null) //Change the Text to show the GameObject's name m_Text.text = "GameObject Name : " + gameObject.ToString(); }}