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Unity Engine

Unity Engine

GetNormals(List<Vector3>)

Gets the vertex normals of the Mesh.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void GetNormals(List<Vector3> normals)

Parameters

A list of vertex normals to populate.

Remarks

The normal at each index corresponds to the vertex with the same index.
Use this method instead of Mesh.normals if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.
Additional Resources: Mesh.AcquireReadOnlyMeshData function.