globalIlluminationFlags
Defines how the material should interact with lightmaps and lightprobes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public MaterialGlobalIlluminationFlags globalIlluminationFlags { get; set; }
Remarks
A custom shader GUI will usually set these values based on user input.