ドキュメント

Unity Engine

Unity Engine

lightShadowCasterMode

Allows you to override the global Shadowmask Mode per light. Only use this with render pipelines that can handle per light Shadowmask modes. Incompatible with the legacy renderers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public LightShadowCasterMode lightShadowCasterMode { get; set; }