RenderTargetBarrier()
Resolves the render target for subsequent operations sampling from it.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void RenderTargetBarrier()
Remarks
At the moment the advanced OpenGL blend operations are the only case requiring this barrier.
Additional Resources: BlendOp.