ドキュメント

Unity Engine

Unity Engine

RenderTargetBarrier()

Resolves the render target for subsequent operations sampling from it.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static void RenderTargetBarrier()

Remarks

At the moment the advanced OpenGL blend operations are the only case requiring this barrier.
Additional Resources: BlendOp.