ドキュメント

Unity Engine

Unity Engine

RGBA_ASTC8X8_UNorm

A four-component, ASTC compressed format where each 128-bit compressed texel block encodes an 8×8 rectangle of unsigned normalized RGBA texel data.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

RGBA_ASTC8X8_UNorm = 136