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Unity Engine

Unity Engine

Break()

Pauses the editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static void Break()

Remarks

This is useful when you want to check certain values on the inspector and you are not able to pause it manually.

Examples

using UnityEngine;public class ExampleScript : MonoBehaviour{ void Start() { Debug.Break(); }}