ドキュメント

Unity Engine

Unity Engine

keepWaiting

Indicates if coroutine should be kept suspended.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public abstract bool keepWaiting { get; }

Remarks

To keep coroutine suspended, return
true
. To let coroutine proceed with execution, return
false
.