doubleBuffered
When this parameter is set to true, Unity double-buffers the Custom Render Texture so that you can access it during its own update.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool doubleBuffered { get; set; }