ドキュメント

Unity Engine

Unity Engine

point

The impact point in world space.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public Vector3 point { get; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ void OnControllerColliderHit(ControllerColliderHit hit) { // print the impact point Debug.Log("I impacted at: " + hit.point); }}