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Unity Engine

Unity Engine

pathCount

The number of paths in the Collider.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public int pathCount { get; }

Remarks

A path is a cyclic sequence of line segments between points that define the outline of a polygon. Since the polygon can have holes and discontinuous parts, its shape is not necessarily defined by a single path.
Additional Resources: CompositeCollider2D.GetPath.