bounds
The world space bounding area of the collider.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public Bounds bounds { get; }
Remarks
Note that this will be an empty bounding box if the collider is disabled or the game object is inactive.