ドキュメント

Unity Engine

Unity Engine

SetSecondaryTextureCount(int)

Set the number of secondary textures usable by this renderer. If the size is increased then the new data is initialized with default empty values.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UIModule
public void SetSecondaryTextureCount(int size)

Parameters

size

The new size of the secondary texture array usable by this renderer.