ドキュメント

Unity Engine

Unity Engine

SetHumanoidBodyPartActive(AvatarMaskBodyPart, bool)

Sets the humanoid body part at the given index to active or not.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public void SetHumanoidBodyPartActive(AvatarMaskBodyPart index, bool value)

Parameters

The index of the humanoid body part.

value

Active or not.