ドキュメント

Unity Engine

Unity Engine

minDistance

Within the Min distance the AudioSource will cease to grow louder in volume.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public float minDistance { get; set; }

Remarks

Outside the min distance the volume starts to attenuate.