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Unity Engine

Unity Engine

isDone

When the value is true, then the operation has finished. Otherwise, the operation is in progress. (Read Only)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool isDone { get; }

Remarks

The value changing to true can be delayed if AsyncOperation.allowSceneActivation is false. For more information, refer to AsyncOperation.allowSceneActivation.
Additional Resources: AsyncOperation.progress.