ドキュメント

Unity Engine

Unity Engine

CreateFromMemoryImmediate(byte[])

Synchronously create an AssetBundle from a memory region.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule
注意
Removed. Method CreateFromMemoryImmediate has been renamed to LoadFromMemory
public static AssetBundle CreateFromMemoryImmediate(byte[] binary)

Parameters

binary

Returns

Type

Description

AssetBundle

Remarks

Method CreateFromMemoryImmediate is obsolete and has been renamed to AssetBundle.LoadFromMemory.