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Unity Engine

Unity Engine

maxJointVelocity

The maximum joint velocity of the articulation body joint in reduced coordinates.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public float maxJointVelocity { get; set; }

Remarks

This value is applied to the body before the simulation step. This means that after the simulation frame the velocity might exceed the set maximum. To limit velocity more realistically from a physics perspective, use ArticulationDrive.forceLimit to limit how much force the drive applies to the joint.
Units of measurement - m/s (meters per second) for linear and rad/s (radians per second) for angular motion.