ドキュメント

Unity Engine

Unity Engine

DeoptimizeTransformHierarchy(GameObject)

This function will recreate all transform hierarchy under GameObject.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public static void DeoptimizeTransformHierarchy(GameObject go)

Parameters

GameObject to Deoptimize.

Remarks

A call to this function at runtime will re-initialize the animator.