ドキュメント

Unity Engine

Unity Engine

targetRotation

Returns the rotation of the target specified by Animator.SetTarget.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Quaternion targetRotation { get; }

Remarks

The rotation is only valid when a frame is being evaluated after the Animator.SetTarget call. Animator.applyRootMotion must be enabled for targetRotation to be calculated.