ドキュメント

Unity Engine

Unity Engine

Linear(float, float, float, float)

A straight Line starting at timeStart, valueStart and ending at timeEnd, valueEnd.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static AnimationCurve Linear(float timeStart, float valueStart, float timeEnd, float valueEnd)

Parameters

timeStart

The start time for the linear curve.

valueStart

The start value for the linear curve.

timeEnd

The end time for the linear curve.

valueEnd

The end value for the linear curve.

Returns

Type

Description

AnimationCurveThe linear curve created from the specified values.