ドキュメント

Unity Engine

Unity Engine

EnsureQuaternionContinuity()

Realigns quaternion keys to ensure shortest interpolation paths.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public void EnsureQuaternionContinuity()

Remarks

This function is called in order to ensure better interpolation of quaternions. It should be called after animation curves are set.