ドキュメント

Unity Engine

Unity Engine

AddClip

Adds a clip to the animation with name newName.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule

AddClip(AnimationClip, string)

Adds a
clip
to the animation with name
newName
.
public void AddClip(AnimationClip clip, string newName)

Parameters

AddClip(AnimationClip, string, int, int, bool)

Adds
clip
to the only play between
firstFrame
and
lastFrame
. The new clip will also be added to the animation with name
newName
.
public void AddClip(AnimationClip clip, string newName, int firstFrame, int lastFrame, bool addLoopFrame)

Parameters


newName


firstFrame


lastFrame


addLoopFrame

Should an extra frame be inserted at the end that matches the first frame? Turn this on if you are making a looping animation.

Remarks

If a clip with that name already exists it will be replaced with the new clip.