ドキュメント

Unity Engine

Unity Engine

terrainTilesMax

Maximum number of mesh tiles available to draw all Terrain Colliders.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static int terrainTilesMax { get; set; }

Remarks

Lower this number if terrain drawing is too slow.
Additional Resources: TerrainCollider.