showContacts
Whether the PhysicsDebugWindow shows contacts.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool showContacts { get; set; }
Remarks
If you set this property to true, contacts are visualized in the scene.