colorVariance
Used to disinguish neighboring Colliders.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float colorVariance { get; set; }
Remarks
Linearly blends the existing color for a Collider with a random color that is built from the underlying physics object address.