centerOfMassUseScreenSize
Whether or not the center of mass visualization should be constant screen space size.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool centerOfMassUseScreenSize { get; set; }
Remarks
If you set the property to false, Unity draws the center of mass visualization in world space. If you set the property to true, Unity draws the center of mass visualization in constant sceen space.