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Unity Engine

Unity Engine

SetShowSleepingBodies

Should sleeping Rigidbodies and Articulation Bodies be considered by the display filter.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

SetShowSleepingBodies(bool)

Should sleeping Rigidbodies and Articulation Bodies be considered by the display filter.
public static void SetShowSleepingBodies(bool show)

Parameters

show

Remarks

SetShowSleepingBodies(FilterWorkflow, bool)

Should sleeping Rigidbodies and Articulation Bodies be considered by the display filter.
注意
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static void SetShowSleepingBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)

Parameters

filterWorkflow


show

Remarks