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Unity Engine

Unity Engine

GetShowKinematicBodies

Should the kinematic Rigidbodies be considered by the display filter.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetShowKinematicBodies()

Should the kinematic Rigidbodies be considered by the display filter.
public static bool GetShowKinematicBodies()

Returns

Type

Description

bool

Remarks

GetShowKinematicBodies(FilterWorkflow)

Should the kinematic Rigidbodies be considered by the display filter.
注意
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static bool GetShowKinematicBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)

Parameters

filterWorkflow

Returns

Type

Description

bool

Remarks