GetShowKinematicBodies
Should the kinematic Rigidbodies be considered by the display filter.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetShowKinematicBodies()
Should the kinematic Rigidbodies be considered by the display filter.
public static bool GetShowKinematicBodies()
Returns
Type | Description |
|---|---|
| bool |
Remarks
GetShowKinematicBodies(FilterWorkflow)
Should the kinematic Rigidbodies be considered by the display filter.
public static bool GetShowKinematicBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)
Parameters
Returns
Type | Description |
|---|---|
| bool |