ドキュメント

Unity Engine

Unity Engine

GetShowSleepingBodies

Should the sleeping Rigidbodies be considered by the display filter.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetShowSleepingBodies()

Should the sleeping Rigidbodies be considered by the display filter.
public static bool GetShowSleepingBodies()

Returns

Type

Description

bool

Remarks

GetShowSleepingBodies(FilterWorkflow)

Should the sleeping Rigidbodies be considered by the display filter.
注意
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static bool GetShowSleepingBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)

Parameters

filterWorkflow

Returns

Type

Description

bool

Remarks