ドキュメント

Unity Engine

Unity Engine

waitForPlayerConnection

Sets the Player to wait for player connection on player start.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool waitForPlayerConnection { get; set; }

Remarks

Additional Resources: PlayerConnection.