managedDebuggerFixedPort
Force the port used by the managed debugger. Default is 0 which means platform-specific auto-selection of a port.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static int managedDebuggerFixedPort { get; set; }