ドキュメント

Unity Engine

Unity Engine

installInBuildFolder

Place the built player in the build folder.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool installInBuildFolder { get; set; }