ドキュメント

Unity Engine

Unity Engine

ValidateMetalSpecular

The camera is set to draw a physically based, metal or specular validated rendering.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
ValidateMetalSpecular = 22