ドキュメント

Unity Engine

Unity Engine

DeferredNormal

Draw world space normal of Deferred Shading G-buffer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DeferredNormal = 11

Remarks

This mode is only enabled when Deferred Shading rendering path is used.