RenderPaths
The camera is set to draw color coded render paths.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
RenderPaths = 4
Remarks
GameObjects are colored blue for deferred shading, yellow for forward and red for legacy vertexlit.