ドキュメント

Unity Engine

Unity Engine

RenderPaths

The camera is set to draw color coded render paths.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
RenderPaths = 4

Remarks

GameObjects are colored blue for deferred shading, yellow for forward and red for legacy vertexlit.