ドキュメント

Unity Engine

Unity Engine

EnableHeadlessMode

Options for building the standalone player in headless mode.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. Use StandaloneBuildSubtarget.Server instead
EnableHeadlessMode = 16384

Remarks

The application output compiles the standalone player based on the following target platforms:
Mac player: Compiled as a standard console application.
Win Player: Compiled with /System:Console and runs as a standard windows console application.
Linux player: Compiled as a standard console application.
UNITY_SERVER will be defined when building managed assemblies.