AllowDebugging
Allow script debuggers to attach to the Player remotely. You can debug your scripts only if you use BuildOptions.Development.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
AllowDebugging = 512
Remarks
Additional Resources: BuildPipeline.BuildPlayer