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Unity Engine

Unity Engine

OnPostprocessSpeedTree(GameObject)

Add this function to a subclass to get a notification when a SpeedTree asset has completed importing.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

OnPostprocessSpeedTree()

public void OnPostprocessSpeedTree(GameObject gameObject)

Parameters

gameObject

Remarks

This function behaves much like OnPostprocessModel where modifications are allowed on the final imported Prefab before being saved on the disk.